Ah, yes. As long as there are no (or very few) hard feelings at the end of it, this is one of those things that make roleplaying games such an amazing experience. Meaning, the players running their characters as designed (with GM approval), and (again, hopefully) with no ill will towards each other if doing so results in someone losing pretty badly.
Ah the classic tale as old as time, brothers at the same table finally getting to do PvP. It’s fun of course, until you remember that one of you has the top combat class in the game.
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