Downtime

19th Sep 2022, 12:00 AM in Trials Of The Tesseract
Downtime
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Average Rating: 5 (1 vote)
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Author Notes:

19th Sep 2022, 12:00 AM
R.I.P., Cap's original shield. You had... a run.

Comments:

20th Sep 2022, 3:25 AM
Corebrute
Was it ever brought up where Steve got the shield in the first place, given this appears to be a mostly normal WW2 setting? You know, aside from Hydra tech.
20th Sep 2022, 12:33 PM
When the Army's only Super Soldier asks politely for a shield, he gets a shield. ;)

But really, he just bought it. Now that the genie's out of the bottle with the Tesseract, Kevin wasn't really in any position to say a shield didn't fit, and as far as Chris was concerned it's less setting-breaking than slinging spells around.
20th Sep 2022, 3:38 AM
Captain Nukem
It's unfortunate that I didn't know this story when we were discussing GMs doing thing that in hindsight brought them a lot of trouble, but this is golden. That GM screwed the things up not once, but twice.
1. Every time a player couldn't participate in the game, GM killed their character off-screen in that session. It created difficulties for GM and the group when the players came back and there was a need to bring their characters back. One of the players spent the whole session as a ghost. The other was waiting half of a session to be resurrected.
2. In timey-whimey shenanigans the elf spent 1000 years away from the party in a different timeline (it was supposed to be 200 years, but GM was a dick that day). So the player asked: "Did I learn anything during this time?" and GM answered: "You are level 20 now". You can guess a problem here: when they reunited there was a level 6 party with level 20 wizard in it.

P.S.: I am waiting for this moment. For a new shield's debut.
20th Sep 2022, 12:36 PM
Usually we just assumed that a character is lurking in the background whenever their player couldn't make it.

Although one time a player missed the introductory session, but was reusing a character from an earlier campaign. So since the players didn't need any introduction, it was decided that his Gnome Sorcerer had somehow found his way into one of the character's bags, forcing his way out during the second session. It wasn't a bag of holding or anything, he was just... there.

MAGIC!!!
20th Sep 2022, 5:52 PM
Captain Nukem
If a bag of holding didn't exist, someone would came up with it after that.

I normally try to not do anything that can cause a death of people that are not here. Once the party was wiped when one girl was missing, but next time everyone, including her, made new characters. Because her previous character wasn't in a party when it got wiped, technically she never died, so I used her as NPC. When the player learned about that, she wanted to meet her previous character right away.

I didn't tell this story before, did I? That would be embarrassing.
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