So Close

12th Oct 2022, 12:00 AM in Trials Of The Tesseract
So Close
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Average Rating: 5 (1 vote)
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Author Notes:

12th Oct 2022, 12:00 AM
Of course, if Bucky had gone for a full-round attack instead of picking up the shield, he wouldn't have needed the extra AC to begin with. But in tabletops, perhaps even more so than in life (depending on the player XD), sometimes we make the wrong decisions in the heat of the moment.

Comments:

12th Oct 2022, 1:20 AM
Goldjaw
Ah yes, the classic tale of “Full Attack or Safe Bet” where you have to go by your DM’s vague description of boss health to decide. Back when I was playing Pyotr, a warlock in 4e, I decided to bonus action an attack spell to use full action to guard myself with magic. Turns out, I could’ve breathed on the boss and taken them out but the attack missed. Cue the contingency trap kicking in, and the floor was lava. Literally. It did not end well.
12th Oct 2022, 5:57 AM
Corebrute
*Kevin comes back post session* "So how did it go?"
Sarah: I'm sorry but...
Kevin: You lost Bucky again? The PCs just got him back!

I am curious to see how the rest of the campaign plays out without Bucky. What character Sebastian might play, or if he doesn't appear at all anymore.
12th Oct 2022, 11:05 AM
That exchange perfectly sums up why I felt like it had to be Sarah running the Zola mission. After setting up the last session for the primary purpose of rescuing Bucky, Kevin would've played much more carefully to keep anyone here from getting killed. Maybe not even 100% intentionally, but the caution would have been there.

Sarah's not out to kill any of the PC's of course, but the fact that she hasn't had any direct involvement with the campaign up until now is definitely a factor in how this went.

Not to say any of it's a bad thing, of course, you can get some fantastic drama out of PC deaths.
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